The player receives two types of rewards when they successfully defeat an opponent, $SIP and character experience. The $SIP reward is dependent on the power of the enemy defeated. Experience earned is assigned to the ship that won the battle.
The $SIP and experience earned are stored until the player initiates a transaction to move the $SIP to their wallet and to apply the experience to their characters. This feature has been added to reduce the amount of gas the player requires to play the game.
Claiming $SIP from the rewards pool may subject the player to the Early Withdraw Tax, explained in the section below.